Ovie's field notes

Knowledge

Practical answers first: choose a player goal, browse a subject shelf, or search every detailed field note.

152 knowledge topics130 quest walkthroughs
Ovie reading the field guide

Start with a complete route

Swipe on mobile

Browse by subject

10 player-focused shelves

Search every topic

Ovie's short version appears on every card
152 topics
Combat & huntingLive details vary

Arena

Ovie's short version

The Arena is Dark Ages player-versus-player space, ranging from informal duels to organized team matches.

Items & equipment

Botany

Ovie's short version

Plants found around Temuair and Medenia can heal, restore mana, remove or apply effects, play animations, or interact with a nearby target.

Interface & appearanceLive details vary

Character services

Ovie's short version

Rebirth, name changes, account transfers, and deleted-character restoration are account services rather than ordinary in-game quests.

Interface & appearance

Chat commands

Ovie's short version

Many Mundanes understand spoken shortcuts for greeting, repairing, buying, selling, banking, and pet control.

Society & religionLive details vary

Citizenship

Ovie's short version

Citizenship sets a character’s town affiliation and can affect spawn points, politics, crafting, and access to local systems.

Interface & appearance

Color codes

Ovie's short version

Board posts and world messages can use the client’s inline color-control syntax.

Interface & appearanceLive details vary

Date comparison

Ovie's short version

Date comparison converts between real time and Temuair’s accelerated calendar or measures the gap between two dates.

Classes & trainingLive details vary

Dojo

Ovie's short version

The Dojo is a paid, timed training area where skills and spells improve faster against training targets.

Interface & appearance

Emotes

Ovie's short version

Keyboard modifier-and-number combinations display facial and speech-bubble emotions.

Crafting & professions

Fishing

Ovie's short version

Fishing uses a rod and bait on visible fish within the rod’s short range, with catches sold, kept, eaten, or used in quests.

Society & religionLive details vary

Glading & marriage

Ovie's short version

Glading and marriage are player ceremonies that create paired legend marks, with Priests officiating.

Society & religionLive details vary

Guild castles

Ovie's short version

Guild Castle battles are structured PvP contests over a defended castle objective.

Crafting & professionsLive details vary

Labor

Ovie's short version

Labor is a daily-refilling allowance spent by many professions, civic actions, classes, prayer, and special tasks.

Society & religionLive details vary

Town laws

Ovie's short version

Mileth, Rucesion, and Hwarone can have distinct laws enforced through their player institutions.

Interface & appearanceLive details vary

Macroing

Ovie's short version

A macro repeats a fixed sequence of inputs; it does not understand the map, danger, rules, or whether the sequence still makes sense.

Society & religionLive details vary

Mentoring

Ovie's short version

The formal mentoring system pairs an experienced character with a student for a timed milestone and repeatable legend credit.

Society & religionLive details vary

Politics: Mileth & Rucesion

Ovie's short version

Mileth and Rucesion use player civic offices, votes or clout, sponsorship, terms, exams, and distinct legislative or judicial duties.

Society & religionLive details vary

Politics: Hwarone

Ovie's short version

Hwarone has its own office ladder and war-oriented civic structure rather than simply mirroring Mileth.

Interface & appearanceLive details vary

Registering

Ovie's short version

Registration changes account access to advanced progression and selected social, event, communication, and service features.

Interface & appearance

Stat panel

Ovie's short version

The stat panels show base attributes, HP, MP, insight, experience, gold, Ability, elements, AC, magic resistance, offense, defense, and related values.

Society & religion

Story

Ovie's short version

Dark Ages is set across Temuair and Medenia, with an official history and a large body of player-created lore, philosophy, art, and literature.

Interface & appearanceLive details vary

Technical support

Ovie's short version

The classic client needs write access for local files, and protected installation folders can cause connection or update failures.

Items & equipment

Tentacles

Ovie's short version

Tentacles are quest and crafting materials obtained from Lynith sea creatures or a pirate interaction reached with the right equipment.

Start & progress

Terms & abbreviations

Ovie's short version

Dark Ages chat mixes path shorthand, hunt roles, spell abbreviations, Gaelic-inspired names, and community slang.

World & travelLive details vary

Temuair time

Ovie's short version

Temuair’s calendar advances faster than real time, so Suns, Moons, Double Moons, seasons, Deochs, and Cycles represent different real durations.

Society & religionLive details vary

Town & institution titles

Ovie's short version

Towns, the College, Arena, religions, and other institutions give player titles with powers, terms, uniforms, and responsibilities.

Data & client reference

Sound IDs

Ovie's short version

Sound IDs map client audio resources for technical reference.

Every topic has a practical route, concrete field notes, connected database records, and detailed tables where the subject calls for them. Changing prices, schedules, laws, events, and policies should still be verified in game. — Ovie