Classes & training · Classes & training

Monk skill & spell flowchart

Monk learnables intertwine forms, Dugon colors, physical techniques, awareness, protection, and utility.

Practical guide

3 steps for this topic
  1. Choose the physical techniques, awareness, protection, utility, form, and Dugon-color endpoints the Monk actually needs.
  2. Trace ordinary trainer prerequisites separately from Sapphire Stream teaching, meditation, kill-credit, labor, and time requirements.
  3. Prepare both item costs and social training gates before beginning a color so the student and teacher can finish within the active window.

Key details

Keep these with the route
Interlocking systems
Monk progression mixes ordinary learnables, creature forms, colored Dugons, and teacher-student advancement.
Not just stats
A valid stat build can still be blocked by meditation, students, labor, or a training timer.

Detailed reference

3 concrete notes
  • Track hand attacks, kick or stance chains, forms, meditations, protection, and utility separately. Form choice and ordinary prerequisite progression are different decisions.
  • Several Monk learns use long material names and exact trainer dialogue, so prepare the consolidated item list before opening the learn menu.
  • Verify each node in the current skill and spell records, especially weapon or equipment assumptions and any learnable retained from a previous path.

Use current records

Continue with live DA Overlord data

Open the connected record

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