Classes & training · Classes & training
Monk skill & spell flowchart
Monk learnables intertwine forms, Dugon colors, physical techniques, awareness, protection, and utility.
Practical guide
3 steps for this topic- Choose the physical techniques, awareness, protection, utility, form, and Dugon-color endpoints the Monk actually needs.
- Trace ordinary trainer prerequisites separately from Sapphire Stream teaching, meditation, kill-credit, labor, and time requirements.
- Prepare both item costs and social training gates before beginning a color so the student and teacher can finish within the active window.
Key details
Keep these with the route- Interlocking systems
- Monk progression mixes ordinary learnables, creature forms, colored Dugons, and teacher-student advancement.
- Not just stats
- A valid stat build can still be blocked by meditation, students, labor, or a training timer.
Detailed reference
3 concrete notes- Track hand attacks, kick or stance chains, forms, meditations, protection, and utility separately. Form choice and ordinary prerequisite progression are different decisions.
- Several Monk learns use long material names and exact trainer dialogue, so prepare the consolidated item list before opening the learn menu.
- Verify each node in the current skill and spell records, especially weapon or equipment assumptions and any learnable retained from a previous path.
