Interface & appearance · Interface & services

Stat panel

The stat panels show base attributes, HP, MP, insight, experience, gold, Ability, elements, AC, magic resistance, offense, defense, and related values.

Practical guide

3 steps for this topic
  1. Remove equipment when a quest, subpath, master, or trainer gate asks for base stats, then record STR, INT, WIS, CON, and DEX.
  2. Use the extended panel to inspect AC, magic resistance, hit, damage, elements, Ability, and other combat totals affected by gear.
  3. Take before-and-after values when testing an item or buff so permanent, equipment, and temporary changes are not mixed together.

Key details

Keep these with the route
Base versus total
Displayed combat totals can include equipment and effects; permanent progression checks often use base values.
Two resources
Ordinary experience and Ability are separate progression currencies.

Detailed reference

1 tables · 21 entries
Stat Pannel21 entries
IconNameEffects
STRStrengthIncreases maximum carry weightIncreases damage of most skills
INTIntellectIncreases damage of most spells
WISWisdomIncreases potency of most healsIncreases mana gained when leveling up Increases mana regeneration amount (109 wisdom = 20% per 20 seconds)Does not increase mana regeneration speed
CONConstitutionIncreases damage of most "kick" skillsIncreases health gained when leveling upIncreases health regeneration amountIncreases health regeneration speed
DEXDexterityIncreases damage of some skills Increases the chance for assails to do double damage Does not affect spells in any way
HPHealth/Hit pointsThe damage you must take before dyingIncreases the damage of crasher skills
MPMagic/Mana pointsRequired to cast most spellsIncreases the damage of strioch spells
LevelLevelYour current levelsome skills, spells, equipment, quests and areas may have level requirements.99 is the maximum level
next LEVExperience till next levelThe amount of experience you must gain to level up
EXPExperienceA display of how much experience you have gainedCan be used to buy health or manarequired to learn some medenian skills/spells
GOLDGoldA display of how much gold you are carryingThe main currency of darkagesused to learn some skills/spells
A.EXPAbility experienceA display of how much ability you have gainedrequired to learn some medenian skills/spells
GPGarbage points?Does nothing in our version of Darkages
AbilityAbility levelYour current ability levelsome skills, spells, equipment, quests and areas may have ability requirements
next AbAbility till next abilityThe amount of ability you must gain to ability up95 is the current cap
(sword)Offense elementModifies the element of your attack skillsAlso effects mor strioch pian garMore info: Elements
(shield)Defense elementModifies the element of your defenseMore info: Elements
(bubble)Magic resistanceIncreases the chance for spells to miss you70% is the cap
ACArmor classModifies the damage you will take from most sources by an equal percentage"kelb" skills are uneffectedMore info: Armor Class
DMGDamageIncreases the damage your assail skills will dodoes not affect spells in any way
HITHitIncreases the chance for your unmaxed assails to hitdoes not affect spells in any way

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