Classes & training · Classes & training
Wizard skill & spell flowchart
Wizard learnables branch through elemental attacks, fas, utility, research, summoning, and Mana-based damage.
Items mentioned in this guide
Verified in the item databasePractical guide
3 steps for this topic- Choose the required elements, fas support, utility, research, summoning, and Mana-damage branches instead of assuming every Wizard needs every spell.
- Trace ranks and cross-branch prerequisites in the current skill and spell records, including any lore, necklace, research, or item gate.
- Combine repeated reagents in the required-items planner and learn base elemental or utility steps before advanced dependents.
Key details
Keep these with the route- Major branches
- Wizard progression includes srad, sal, athar, creag, fas, utility, research, summons, and Mana-scaled offense.
- Build pressure
- High requirements across multiple elements can make an all-spell stat plan substantially more expensive.
Detailed reference
3 concrete notes- Plan elemental attacks, curses, protection, utility, and profession learnables as separate branches. The necklace or element used in combat is not automatically the element needed to learn a spell.
- Some later Wizard spells depend on earlier named tiers; others are gated by stats, trainer, quest, or research instead. Follow the explicit prerequisite field rather than visual proximity.
- Use the spell directory and Required Items together to total fiors, monster parts, gems, gold, and experience across the complete build.
